| February 25th, 2011
As you all know, NexusEngine has been one of our main projects here, but now that several professional game engines are out there doing what we wanted our engine to do, we no longer will continue to work on NexusEngine. January 1st, 2010 Happy New Year everyone! January 1st, 2009 Happy New Year! October 5th, 2008 It is becoming popular, and it is time to reveal more information regarding the game engine NexusWare was modifying. For the past several months, NexusWare was working on adding a "Lighting and Shadows" system to the popular 2D game engine "Torque Game Builder", or TGB for short, by GarageGames. It has been a successful modification with several clients requesting this addition, and if you want these special effects to be part of your game, then contact us today! More information about the features and screenshots can be found on the product page, along with a demo which shows this system in action. January 1st, 2008 It has been three busy years for NexusWare, working on several projects with the most recent being the biggest. All we can say right now is that one of the commercial and popular game engines is being modified to feature more special effects, adding realism to games making use of this currently not available technology. Stay tuned for more news later and have a wonderful new year! September 25th, 2007 Updated the product page. January 1st, 2007 Happy New Year everyone! October 25th, 2006 We have moved. NexusWare is now available at www.nxsware.com. January 1st, 2006 Happy New Year from NexusWare! October 31st, 2005 The Last Sorceror released: powered by NexusEngine v1.0 and
published by Xing International. October 30th, 2005 Maze Trouble released: powered by Game Maker v5.3 and published by
Xing International. August 13th, 2005 The technology demo of NexusEngine 1.0 is now available for download. August 4th, 2005 NexusWare website launched. |